They fiddle and faddle in an aural world of real, actual music. They spend their lives jingling around with strings and ivories, drumsticks and metallophones. The recording room is filled with tambourines, cymbals, guitars, sheet music, a piano.Īnd the people who inhabit these places are different from the usual game office crowd. Their mixing decks sport levers, dials and switches. These are the studios where soundtracks for studios like Insomniac, Naughty Dog and Sucker Punch are created and recorded. Sony Computer Entertainment America's vast, glass-fronted campus is a humming nexus of the digital age, a droning place of clicking mice and clacking keyboards.īut deep inside the San Mateo tech-hive there are a few tightly connected rooms where life takes on an analog tone, one that is different from Silicon Valley's usual vibe.
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